ARC Raiders Loot Guide

Interactive guide for managing loot in Update 1.3.0. Search any item to instantly see whether to keep, sell, or recycle it. Includes trinket values, crafting priorities, and economy tips.

Update 1.3.0Updated: Nov 21, 202535+ Items🔍 Interactive Search

Quick Item Lookup

Found something during a raid? Search for it below to get an instant recommendation.

🔍 Search for any item

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Loot Priority Tiers

Ranked by importance when looting during raids

#1

ARC Powercell

Essential for shield recharges. Top loot priority every raid.

#2

Gun Parts

Required for weapon durability repairs. Can't use guns without these.

#3

Metal Parts, Rubber Parts

Most used crafting materials. Needed for everything.

#4

Quest Items, Blueprints

One-time drops. Check quest log before selling.

#5

High-value trinkets

Easy money. Good for early-game coin farming.

🟢 ALWAYS KEEP

  • Metal Parts
  • Rubber Parts
  • ARC Powercell
  • Gun Parts
  • Quest Items
  • Blueprints (Epic+)
  • Advanced Materials (Epic+)

🟡 ALWAYS SELL

  • Lance's Mixtape
  • Breathtaking Snow Globe
  • Music Box
  • Red Coral Jewelry
  • Trinkets (after checking Scrappy needs)
  • Ruined Accordion
  • Portable TV

🔵 ALWAYS RECYCLE

  • Speaker Component
  • Powercable
  • Common gear you won't use
  • Excess materials when coin-rich

Essential Loot Tips

💡

Recycle in Hideout, Not in Raid

Recycling in your hideout (Speranza) gives 100% material yield. Recycling during a raid only returns 50%. Always extract and recycle at home.

💡

Check Item Tooltips

Hover over items to see 'Used in', 'Can be recycled into', or 'Can be sold' information. This helps make quick decisions during raids.

💡

Value Per Weight Matters

Limited inventory space means value per weight (₡/kg) is more important than raw sell value. Red Coral Jewelry (50,000 ₡/kg) beats Portable TV (3,333 ₡/kg).

💡

Scrappy Needs Trinkets

Dog Collar, Cat Bed, and Very Comfortable Pillow are needed to upgrade Scrappy for passive resource generation. Keep 2-3 of each before selling.

💡

Quest Items Can Be Valuable

Some quest items like Leaper Pulse Unit sell for 5,000₡. Always check your quest log before selling to avoid having to find another one.

💡

Update 1.3.0 Changed Values

Power Cell sell value dropped from 640₡ to 270₡. Hullcracker (Deadline) increased to 15,000₡. Stay updated on patch changes.

💡

Mechanical Components Math

Crafting Mechanical Components costs 7 Metal Parts + 3 Rubber Parts. Recycling one gives back 3 Metal + 2 Rubber. Net loss but worth it for upgrades.

💡

Early Game Priority: Coins

Early game, focus on selling high-value trinkets to expand your stash capacity. Late game, focus on stockpiling crafting materials.

💡

Don't Hoard Epic Gear

Epic/Rare weapons are common enough. Use them in raids rather than hoarding them. Better to use and lose than never use at all.

💡

Common Materials = Always Loot

Metal Parts, Rubber Parts, Wires, Battery - these should ALWAYS go in your backpack if you have space. You'll never have enough.

Complete Item Database

Search, filter, and sort all items by category, rarity, value, and recommended action. Click any item for detailed stats and recycling information.

Showing 35 of 35 items

Economy & Progression Strategy

🌱 Early Game

Strategy

Focus on trinkets and high-value sellables

Goals

  • Expand stash capacity
  • Build coin reserves
  • Unlock basic workshops

Priority

Coins > Materials

⚡ Mid Game

Strategy

Balance between selling and stockpiling materials

Goals

  • Upgrade workshops
  • Build material reserves
  • Complete quests

Priority

Materials = Coins

👑 Late Game

Strategy

Stockpile advanced materials and focus on high-tier crafting

Goals

  • Max workshop upgrades
  • Craft endgame gear
  • Complete all quests

Priority

Materials > Coins

Complete ARC Raiders Loot Management Guide

Managing your ARC Raiders loot effectively is crucial for survival and progression. This comprehensive guide covers all 35+ items in Update 1.3.0, providing instant recommendations on what to keep, sell, or recycle. Whether you're looting trinkets worth 10,000₡ or deciding whether to keep Metal Parts, this interactive tool helps you make smart inventory decisions.

How to Use This Loot Guide

Use the Quick Item Lookup tool at the top of this page to search for any item by name. You'll instantly see whether to keep, sell, or recycle it, along with detailed stats including sell value, weight, value-per-weight ratio, and recycling yields. For a comprehensive view, scroll down to the Complete Item Database where you can filter by category, rarity, and recommended action.

Most Valuable Trinkets

Lance's Mixtape (5th Edition): The holy grail of ARC Raiders loot. This Epic trinket sells for 10,000₡ and weighs only 0.2kg (50,000₡/kg ratio). Extremely rare drop. Always extract and sell immediately.

Breathtaking Snow Globe: Second most valuable trinket at 7,000₡. Also weighs just 0.2kg for an impressive 35,000₡/kg ratio. Very rare spawn in high-tier loot zones.

Music Box & Red Coral Jewelry: Both sell for 5,000₡. Red Coral Jewelry is particularly efficient at only 0.1kg weight (50,000₡/kg), while Music Box weighs 0.3kg (16,667₡/kg). Excellent mid-tier profit items.

Most trinkets are designated by a small diamond symbol on their icons. While they primarily exist for selling, some trinkets like Dog Collar, Cat Bed, and Very Comfortable Pillow are needed to train Scrappy for passive resource generation. Keep 2-3 of these before selling extras.

Essential Crafting Materials

Metal Parts - Priority #1: The single most important material in ARC Raiders. Used in 200+ crafting recipes including weapon mods, armor upgrades, and workshop improvements. NEVER sell these. Always loot if you have space. You will be perpetually short on Metal Parts.

Rubber Parts - Priority #2: Second most critical material with 150+ crafting uses. Required alongside Metal Parts to craft Mechanical Components (7 Metal + 3 Rubber = 1 Mechanical Component). Essential for all builds.

ARC Powercells - Priority #1 for Raids: CRITICAL material used to craft shield recharges. Always prioritize these during raids as they're essential for survival. Update 1.3.0 nerfed the sell value from 640₡ to 270₡, making them less profitable but equally important functionally.

Gun Parts - Priority #2 for Raids: Required to repair weapon durability. Without these, you cannot use your weapons. Keep a stockpile of 20+ in your hideout. Second priority loot after ARC Powercells.

Other important basics include Wires (30+ uses), Battery (30+ uses), Plastic Parts, Fabric, and Durable Cloth. These have lower priority than Metal/Rubber but are still necessary for various crafting recipes.

Recycling vs Selling Strategy

Understanding when to recycle versus sell is key to optimizing your economy. Always recycle in your hideout (Speranza) for 100% material yield. Recycling during a raid only returns 50% of materials, so extract and recycle at home for maximum efficiency.

Best items to recycle: Speaker Component gives 2 Plastic Parts + 3 Rubber Parts (5 materials total), making it one of the best recycling items. Powercable yields 2 Battery + 2 Wires, which are more useful than its 1,350₡ sell value. Advanced ARC Powercell recycles into 2 ARC Powercells, which can be worth more than the 640₡ sell price depending on your needs.

Items to sell rather than recycle: Ruined Accordion sells for 2,700₡ but only recycles into 1 Plastic Part + 1 Metal Part (poor efficiency). Portable TV weighs 1.5kg and has mediocre recycle yield—better sold for 5,000₡ unless desperate for materials. Spotter Relay and similar items typically have better coin value than recycling efficiency.

Quest Items & Special Considerations

Several high-value items are required for hideout projects and quests. Always check your quest log before selling:Leaper Pulse Unit (5,000₡), Rocketeer Driver (2,700₡), Power Rod (2,700₡), and Surveyor Vault (5,000₡) are all quest items. While they sell for good money, completing quests provides better long-term value.

Quest items are flagged with hover tooltips showing "Used in" information. Make it a habit to check item descriptions before selling anything above 2,000₡.

Value Per Weight Optimization

With limited inventory space (especially early game), value per weight (₡/kg) is more important than raw sell value.Red Coral Jewelry at 50,000₡/kg is far more efficient than Portable TV at 3,333₡/kg, even though Portable TV sells for 5,000₡.

Top value-per-weight items include Lance's Mixtape (50,000₡/kg), Red Coral Jewelry (50,000₡/kg), Breathtaking Snow Globe (35,000₡/kg), and Music Box (16,667₡/kg). Use the sortable table below to find the most efficient loot for your inventory space.

Update 1.3.0 Economy Changes

Update 1.3.0 brought significant loot economy changes. Power Cell sell value dropped from 640₡ to 270₡, a massive 58% nerf. This makes them less profitable to sell but doesn't change their importance for shield crafting.

Hullcracker (Deadline) pricing increased dramatically from 8,100₡ to 15,000₡ buy value, with sell value rising from 3,000₡ to 5,000₡. Launcher ammo also saw adjustments: now costs 4,500₡ for 6 ammo (down from 6,000₡ for 10), but sell value increased from 200₡ to 250₡. These changes make explosive weapons significantly more expensive to operate.

Scrappy & Passive Resource Generation

Scrappy, your passive resource-generating rooster companion, requires specific trinkets for upgrades. Dog Collar, Cat Bed, and Very Comfortable Pillow are needed to level up Scrappy for improved yield rates. Each upgrade unlocks new material types and increased generation rates, making Scrappy one of the most valuable long-term investments.

Keep 2-3 of each Scrappy upgrade item in your stash before selling extras. The passive income of Metal Parts, Rubber, Plastic, Fabric, and other basics makes these trinket investments pay for themselves over time.

Progression-Based Economy Strategy

Your loot priorities should shift as you progress through ARC Raiders. Early game: Focus on selling high-value trinketsto build coin reserves and expand your stash capacity. Prioritize coins over materials since you need capital for initial workshop unlocks.

Mid game: Balance between selling and stockpiling. Start building material reserves for workshop upgrades while maintaining healthy coin reserves. Complete quests using quest items rather than selling them. Materials become equally important as coins.

Late game: Materials > Coins. Focus on stockpiling advanced materials like ARC Alloy, Magnetic Accelerator, Exodus Modules, and Advanced Electrical Components for endgame crafting. Sell only when you need specific items from traders. Maximum workshop upgrades and complete quest completion become the priority.

Last Updated: November 21, 2025 (Update 1.3.0) | Data includes 35 items with complete stats, recycling yields, and quest requirements.