Heroes of Might and Magic IV

Heroes of Might and Magic IV

Role-playing (RPG) • Turn-based strategy (TBS) • Tactical
2002

Heroes of Might and Magic IV is an upcoming Role-playing (RPG)/Turn-based strategy (TBS)/Tactical game releasing on PC (Microsoft Windows), Mac. Scheduled to launch on March 28, 2002.

Developed by New World Computing and published by The 3DO Company.

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Release Date: 03/29/2002

Released
Heroes of Might and Magic IV cover
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Story

Following the events of Heroes Chronicles: The Sword of Frost, Gelu, the leader of AvLee's Forest Guard and wielder of Armageddon's Blade, attacks Kilgor, the Barbarian King of Krewlod, in an attempt to claim and destroy the Sword of Frost. As foretold by a prophecy, when Armageddon's Blade and the Sword of Frost clash in battle, the result is a massive explosion (known as the Reckoning), which destroys the world of Enroth. Many of the inhabitants of the planet, however, manage to escape through mysterious portals that appear during the Reckoning which lead them to another world, called Axeoth - also the setting for Might and Magic IX. Included among the refugees are many of the heroes of previous installments of the series, and many return to their old ways shortly after arriving on their new home.

The story of Heroes of Might and Magic IV unfolds primarily through the game's six campaigns, each of which establishes how the major kingdoms of one of Axeoth's continents were forged in the wake of the Reckoning, and the arrival of the Enrothian refugees on Axeoth. Each of the campaigns centers on a faction leader, and tells the story of how that leader came to prominence. Unlike Heroes of Might and Magic III, all of the six campaigns are accessible from the beginning, and each unfolds as a stand-alone tale.

In the Haven campaign, The True Blade, Lysander, a loyal knight formerly in the service of Queen Catherine Ironfist, rules over the nascent kingdom of Palaedra, inhabited mainly by refugees from the kingdom of Erathia. His command, however, is challenged by a usurper named Sir Worton, who claims to be the only surviving heir to the Gryphonheart dynasty. Many of Lysander's generals are drawn to Worton, forcing the lord to expose Worton as a fraud or lose control of his kingdom.

At the start of the Stronghold campaign, Glory of Days Past, Waerjak, a barbarian chieftain, despairs over the changes that have come over the barbarian community. In the wake of Kilgor's death, his people have descended into interfactional strife, and are in danger of wiping themselves out. Intent on restoring the barbarian kingdom to its more peaceful state before Kilgor's ascension, Waerjak sets out to prove his strength and to subdue his rivals, guided by his mentor, Tarnum (previously the protagonist of the Heroes Chronicles series).

The game's Academy campaign, The Price of Peace tells the story of Emilia Nighthaven, the peasant daughter of an Enrothian glassblower. On Axeoth, however, she finds herself taking command of a community of frightened refugees and forging them into the kingdom of Great Arcan. Queen Emilia's success, however, attracts the attention of Gavin Magnus, the Immortal King of Bracada from Heroes of Might and Magic III and Might and Magic VII, and his genie servant, Solmyr, who seek to prevent Axeoth from meeting the same fate as Enroth (i.e. being destroyed) by magically depriving its entire population of their free will.

In the Preserve campaign, Elwin and Shaera, Elwin, a simple elf from the Elven kingdom of Aranorn (mainly populated by survivors from AvLee), is in love with Shaera, but their romance is threatened by Lord Harke, a powerful rival for Shaera's affection. Elwin's continued pursuit of his beloved plunges the region into internecine war, and whoever emerges the victor will not only win Shaera's hand in marriage, but the throne of Aranorn, as well.

Half-Dead, the Necropolis campaign, relates the tale of Gauldoth Half-Dead, the half-human, half-lich victim of a necromantic spell that he cast to save his life which went horribly wrong. Tired of living on the scraps of food he can steal from fearful villagers, Gauldoth unites the forces of the surviving Necromancers and demonic Kreegans from Enroth's old kingdoms of Deyja and Eeofol into Nekross, a powerful and feared kingdom, but he is forced to act as a protector for both the living and the dead when a powerful being from another dimension arrives with plans to end all life in the universe.

A Pirate's Daughter, the game's Asylum campaign, introduces the only daughter of a famous pirate, Tawni Balfour. Tawni inherits her father's ship and crew following his unfortunate death. Sailing down the coasts of the Gold Sea, fighting feared buccaneers, sea monsters and mermaids alike, Tawni intends to claim her father's mantle as Axeoth's most feared pirate captain, all while having to face her own shady past.

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Screenshots

Heroes of Might and Magic IV screenshot 1
Heroes of Might and Magic IV screenshot 2

Game Information

Platforms

PC (Microsoft Windows)Mac

Genres

Role-playing (RPG)Turn-based strategy (TBS)Tactical

Developer

  • New World Computing

Publisher

  • The 3DO Company

Player Perspective

Bird view / Isometric

Part of

  • Might and Magic franchise

Ratings & Reviews

74%
Critic Score
2 reviews
75%
User Score
186 ratings

Features & Details

Themes & Elements

FantasyStealth4X (explore, expand, exploit, and exterminate)

Game Modes

Single playerMassively Multiplayer Online (MMO)

Key Features

piratesghostsassassinorcswizardsdiseasevampiremagic

Release Information

Primary Release Date

March 28, 2002

✅ Already released

Platform Release Dates

PC (Microsoft Windows)

March 28, 2002
March 28, 2002
December 20, 2002
April 3, 2002

Mac

November 13, 2002

Release Notes

  • Release dates may vary by region and platform
  • Pre-orders may be available before the official release date
  • Digital releases typically go live at 00:00 local time
  • Physical releases may arrive a few days earlier or later depending on shipping

System Requirements

Estimated system requirements for Heroes of Might and Magic IV on PC

Minimum Requirements

os:Windows 10 64-bit
processor:Intel Core i5-6600K / AMD Ryzen 5 1600
memory:8 GB RAM
graphics:NVIDIA GTX 1050 Ti / AMD RX 570
directx:Version 11
storage:25 GB available space

Recommended Requirements

✨ Recommended
os:Windows 10/11 64-bit
processor:Intel Core i7-8700K / AMD Ryzen 7 2700X
memory:16 GB RAM
graphics:NVIDIA RTX 2070 / AMD RX 6700 XT
directx:Version 12
storage:30 GB available space (SSD recommended)

Important Notes

  • These are estimated requirements based on game analysis and industry standards
  • Official system requirements will be announced closer to release date
  • SSD storage highly recommended for reduced loading times
  • Requirements may vary for different graphics settings (Low, Medium, High, Ultra)
  • VR games may have additional requirements if VR support is included

💡Performance Tips

For the best experience with Heroes of Might and Magic IV, consider upgrading to an SSD, ensuring your graphics drivers are up to date, and closing unnecessary background applications before playing.

Frequently Asked Questions about Heroes of Might and Magic IV

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