Heroes of Might and Magic V: Tribes of the East

Heroes of Might and Magic V: Tribes of the East

Role-playing (RPG) • Strategy • Turn-based strategy (TBS)
2007

Heroes of Might and Magic V: Tribes of the East is an upcoming Role-playing (RPG)/Strategy/Turn-based strategy (TBS) game releasing on PC (Microsoft Windows). Scheduled to launch on October 11, 2007.

Developed by Nival Interactive.

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Release Date: 10/12/2007

Released
Heroes of Might and Magic V: Tribes of the East cover
trailer

Story

Rage of the Tribes

The story begins after a Griffin Empire raid that results in the capture of several Orcs which causes the character Quroq, an Orc chief, to conquer a renegade Haven city, which rouses the attention of the false Queen Isabel. The queen sends forth her most trusted servant, the zealous Archbishop Alaric to ward off the Orc invasion. The events that happen between this and the next time we see the Orcs are unknown, though Quroq is killed by Alaric at some point.

The Will of Asha

Meanwhile, the Necromancer Arantir is driven by his master, the Goddess Asha, to fight against the demonic corruption in the Haven cities. He meets up with a novice Dark Knight named Ornella, introduced to him by Giovanni the vampire. With Ornella, now turned into a Necromancer, at his side, Arantir sets out towards the city of Flammschrein, the holy city which has been desecrated by the demon Orlando. After killing Orlando, Arantir visits the graves of Flammschrein where he frees a fragment of the true Queen Isabel's soul. Upon doing so, the succubus impostor who had been taking the place of the queen is revealed and she is forced to change plans and take over the capital with brute force.

Arantir however learns of the Demon Messiah and leaves to attempt to stop the prophecy, leading to his appearance in Dark Messiah of Might and Magic. He does not appaear in the final campaign.

To Honor Our Fathers

At the same time (as it is revealed later), the young Orc Gotai takes lead of the Orcs and hopes to crush the demons. In order to do so, however, he must brave many trials, the first of which is to gather the support of various tribes. To do so, Gotai sends Kujin, who manages to assemble an army of Orcs. Gotai then chooses to respect the soul of Kunyak, the greatest of the Orcs who lead them to freedom, by going to his burial place in a wizard city. After doing so, he avenges the death of Quroq by killing Alaric. After the false queen was revealed as the Succubus Biara, Alaric had actually gone mad and hoped to kill all the Orcs believing that it was all just an illusion and he still was to follow the wishes of his master. Though Gotai offers Alaric the chance to die honourably, Alaric shows no sign of sanity in his final moments.

During Kujins travels, it is also revealed that Biara had killed the heir of the Griffin Empire to corrupt the Heart of the Griffin, an artifact used to repel demons. It now summons demons to bolster Biara's ranks.

Flying to the Rescue

After the death of Alaric, Gotai and Kujin arrange a meeting with Zehir, with whom they ally for their common causes. Zehir begins by searching for Raelag, who he considers the best source to ask about the rumors surrounding Queen Isabel. While he never finds him, he allies himself with Ylaya to deal with the renegade Soulscar Clan. He then travels to the duchies of the Griffin Empire, where he must help Duncan and Freyda fight off the demonic influence. He does not participate in the fight directly, but he performs a rite that reveals the demons disguised as humans. After this event, the followers of the false queen realize their mistake and instead join Zehir. After Freyda and Duncan manage to fight off the demons, they agree to help Zehir in the final battle.

Zehir then travels to the dwarven mines to ensure the aid of Wulfstan, but the Dwarves who are in constant feud refuse to aid Zehir. Wulfstan, however, tells Zehir that if he manages to find Arkath, the fire god of the Dwarves, then maybe the Dwarves can ally and aid Zehir. After finding the portal to Arkath, Zehir is intercepted by Wulfstan's brother Rolf, who is determined not to let anyone pass until he is declared king. Rolf attacks Zehir but is defeated. After this victory, Zehir, Wulfstan and Hangvul, the spiritual leader of the Dwarves and Wulfstans remaining enemy, confront Arkath. Arkath announces that Wulfstan is to be king and that Hangvul must compensate for betraying him. With the dispute settled, the Dwarves prepare to drive the demons out of the Griffin Empire.

Zehir then travels to Talonguard, the capitol city of the Griffin Empire, now overrun by demons. While he makes his way past the guards that defend the way to the city, Zehir's allies destroy the surrounding Inferno towns and blockade Biara, who has escaped on multiple occasions already. After all other Inferno towns are destroyed, Zehir besieges Talonguard and finally confronts Biara, when the true Queen Isabel appears to finally kill Biara. While the Empire has been damaged heavily by her work, the demons have also taken major losses through the work of the protagonists, losing their cults not only in the Empire, but the Silver Cities and Ygg-Chall, home of the Dark Elves, as well. Isabel, tired of the events, then passes the crown to Freyda, proclaiming the end of the Griffin Empire, and the beginning of the Unicorn empire.

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Screenshots

Heroes of Might and Magic V: Tribes of the East screenshot 1
Heroes of Might and Magic V: Tribes of the East screenshot 2
Heroes of Might and Magic V: Tribes of the East screenshot 3
Heroes of Might and Magic V: Tribes of the East screenshot 4
Heroes of Might and Magic V: Tribes of the East screenshot 5

Game Information

Platforms

PC (Microsoft Windows)

Genres

Role-playing (RPG)StrategyTurn-based strategy (TBS)

Developer

  • Nival Interactive

Player Perspective

Bird view / Isometric

Part of

  • Might and Magic franchise

Ratings & Reviews

60%
Critic Score
2 reviews
81%
User Score
49 ratings

Features & Details

Themes & Elements

Fantasy

Game Modes

Single playerMultiplayer

Key Features

orcsbloodywizardsturn-basedmythologymicromanagementturn-based tacticssailing

Game Engine

Built with Silent Storm Engine

Release Information

Primary Release Date

October 11, 2007

✅ Already released

Platform Release Dates

PC (Microsoft Windows)

October 10, 2008
October 11, 2007
October 18, 2007
October 12, 2007

Release Notes

  • Release dates may vary by region and platform
  • Pre-orders may be available before the official release date
  • Digital releases typically go live at 00:00 local time
  • Physical releases may arrive a few days earlier or later depending on shipping

System Requirements

Estimated system requirements for Heroes of Might and Magic V: Tribes of the East on PC

Minimum Requirements

os:Windows 10 64-bit
processor:Intel Core i5-6600K / AMD Ryzen 5 1600
memory:8 GB RAM
graphics:NVIDIA GTX 1050 Ti / AMD RX 570
directx:Version 11
storage:25 GB available space

Recommended Requirements

✨ Recommended
os:Windows 10/11 64-bit
processor:Intel Core i7-8700K / AMD Ryzen 7 2700X
memory:16 GB RAM
graphics:NVIDIA RTX 2070 / AMD RX 6700 XT
directx:Version 12
storage:30 GB available space (SSD recommended)

Important Notes

  • These are estimated requirements based on game analysis and industry standards
  • Official system requirements will be announced closer to release date
  • SSD storage highly recommended for reduced loading times
  • Requirements may vary for different graphics settings (Low, Medium, High, Ultra)
  • VR games may have additional requirements if VR support is included

💡Performance Tips

For the best experience with Heroes of Might and Magic V: Tribes of the East, consider upgrading to an SSD, ensuring your graphics drivers are up to date, and closing unnecessary background applications before playing.

Frequently Asked Questions about Heroes of Might and Magic V: Tribes of the East